Glossary |
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The Poseidon Glossary contains all UML-specific terms and phrases that we use in our documentation. If you feel that something is missing, please don't hesitate to let us know: webmaster@gentleware.com [A] [B] [C] [D] [E] [F] [G] [I] [J] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] |
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Action
Action State
Activation
Actor
Aggregation
Association
Association End
Attribute
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Boundary-Control-Entity-Schema The boundary-control-entity-schema describes a three layer architecture. The boundary layer is the user interface, control decides what to do with the information gathered from the user interface, and entity holds the data. Branch
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Class
Classifier
Collaboration
Comment
Compartment
Component
Composition
Constraint
Constructor
Container
Control Flow
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Dependency
Details Pane
Descriptor
Diagram
Diagram Pane
Drill-down Navigation
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Element
Evaluation Key
Event
Extend
Extension Point
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Final Key
Final State
Fork
Friend
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Generalization
Guard Condition
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Implementation Relations
Include
Inheritance Relations
Initial State
Instance
Interface
[A] [B] [C] [D] [E] [F] [G] [I] [J] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] |
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Join
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Label
Link
Lollipop
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Merge
Message
Metaclass
Method
Model
Multiplicity
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Name
Namespace
Navigation Pane
Node
Note
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Object
Object Constraint Language (OCL)
Object Flow State
Operation
Overview Pane
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Package
Parameter
Path
Plug-in
Plug-in Key
Port
Profile
Project
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Realization
Relationship
Role
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Socket
Specialization
State
Stereotype
Synchronization State
System
[A] [B] [C] [D] [E] [F] [G] [I] [J] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] |
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Tagged Value
Transition
Trigger
Type
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UML
Use Case
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View
Visibility
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